Final Version Video
Summary
During the production of this short film, I went through several months of continuous exploration. From the initial conception of the story, to the design of the character appearances, and the design of the sci-fi concepts, many elements did not have a very clear goal at the beginning. Instead, they were constantly iterated during the production process, and eventually formed a relatively satisfying design. Sometimes, even after reaching the later stages, I would find that the earlier parts were not satisfactory and needed to be revised again. Although the final film still has many areas that can be improved, this is also the best level I could achieve personally within the limited time. At the same time, I gained further mastery of many skills during this process. Next, I will mainly review what I learned throughout this process.
Reflection
Concept Design
I think concept design is the part in which I improved the most during these past few months, and it is also the most important part. I have learned many systematic ideas and principles about concept design, and together with a large amount of practice and hands-on work, my understanding of design has gone a step further. At the same time, this kind of learning can also influence many related fields, allowing me to connect different areas together.

Narrative
Regarding narrative and scriptwriting, during this period I watched a large number of works to improve my understanding of writing stories. Many times this kind of influence is subtle, and sometimes it is a sudden flash of inspiration that makes me realize the importance of accumulation. This is also the reason why I need to continuously maintain the amount of reading and viewing in the future.
Animation
Regarding animation, because in this process a large portion of my work was devoted to concept design, I was not able to invest almost all of my time into animation like classmates whose projects are focused purely on animation. Therefore, I also made some compromises in the shot design. But I carried out deliberate evaluations to ensure that I could at least specialize in a few aspects during this process. Although it is not very comprehensive, I will have more opportunities to make up for it in the future. In the production of this short film, I gained a deeper understanding of animation of hands, and I also realized that good animation of hands can sometimes be even more complex than body animation. If rigging is involved, it becomes an entirely new field.


Future Work
In the future, I hope to continue improving my concept design skills and keep learning during work, while also doing more practice to make up for the animation skills I currently lack. At the same time, I still hope to take full-process production as a long-term goal for myself and continue working toward this direction.
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