FMP-009 Animation

This section mainly covers some of my process and thoughts during the production of the animation.

Part I

In the first scene, the animation is actually relatively simple. The main difficulty lies in the camera arrangement. I need to hook the audience’s interest at the beginning. In the scene, I show a long corridor, with the librarian sitting on a wheelchair being pushed into an elevator, but during this process I do not show the full appearance of the protagonist, creating a sense of suspense.

Part II

After that, the animation moves into Scene 2. In Scene 2, the room is designed with reference to the war room from Dr. Strangelove. The super AIs form a circle, and the protagonist is in the very center, creating a sense of oppression. The difficulty in this part is still the camera arrangement, because there is a lot of dialogue, so I need to keep the audience’s attention on the protagonist as much as possible. Through the arrangement of the camera, I need to maintain the audience’s interest while also showing the coldness of the AI. The animation of this segment mainly focuses on the protagonist’s body language when facing the judgment of the super AIs. Although he is a robot, he can still use mechanical movement to make some slightly human-like emotional expressions.

Part III

Scene 2 is a relatively important part of the animation, because I focus the interaction between the old professor and the librarian on a single table. I do not show the full appearance of the old professor, but mainly show the professor’s hands, which tests my ability to use hand gestures to express certain emotions. I use three small scenes to gradually show the change in their relationship, from the librarian’s initial unfamiliarity and denial to gradually accepting it, and accompanying the old professor in this kind of role-playing. I try to use as short a segment as possible to present the librarian’s emotional journey.

Part IV

Returning to Scene 2 is the part where the protagonist initiates the self-destruction program, and the story begins to conclude from there.

The walking mecha appears and launches missiles to destroy the AI terminal above the clouds. This is the climax of the entire story, and in the animation I make this moment appear tragic and solemn.

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