FMP-008 Scene Design

After completing the design and modeling of the main characters, I need to carry out further scene design to support my story.

Scene 1

The first scene I hope to be a long corridor, drawing the audience’s interest during the forward movement and laying the groundwork for the upcoming story, rather than entering the interrogation segment directly.

Scene 2

The second scene is one of the major parts of my scene design, because this scene is designed with reference to the war room in Dr. Strangelove. It is a very classic and strongly stylised design, highlighting a cold feeling of placing the world on the table. The difference in my version is that I hollowed out the center of the conference table, leaving a space where the protagonist can be surrounded in the middle, emphasizing its helpless isolation.

Scene 3

The scene that carries the walking mecha is set in a jungle. From the standpoint of the setting, this also highlights the reason why it can avoid the detection of the super AI. At the same time, it is also a kind of collision between natural and man-made order. The missiles being launched from within the jungle are also a kind of symbolism.

Scene 4

I designed the terminal of the super AI as a spire above the clouds, symbolizing authority and control. At the same time, this also counts as a kind of cloud server. In the end, this symbol will also be destroyed, representing the return of human nature.

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