Week5: Ue5 Physics

This week, I learned how to implement simple physics effects in UE5.

Shatter

First, I learnt the physical simulation of destruction effects.

By creating a geometry collection, physical properties were assigned to objects.

Then, I added fracture effects to simulate the physical destruction.

Constraint Component

Type in the component name you wish to constrain in the Component Name 1
Type in the component name you wish to constrain in the Component Name 2
physics-constraint-blueprint-simulate

A connection was established between two objects using a Constraint Component to achieve the effects of the Constraint Component.

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